Based on the award-winning tabletop card game Lost Cities by world-renowned board game designer Reiner Knizia, Lost Cities VR is a two-player strategy game that transports you to unexplored regions and mythical realms. Can you outwit your opponent and make the most profit as you compete to be the first to discover the ancient lost cities?

Meet the team - Unity Developers, lighting, and effects

- by Rachael Hosein

Our first official Campfire hire, our first intern, and a talented freelance VFX artist - These three get into the nitty gritty to make it all functional and looking glossy.

Ryan Hill (Unity Developer) - Ryan has a computer science degree and once made PewDiePie cry a little bit. Over seven million people have watched other people play his games. Ryan Hill has colourful socks and makes the computer do things.
Landon Butterworth (Unity Developer) - Landon is a passionate software developer and computer science student specializing in artificial intelligence and databases. Landon has researched multiplayer interactions in virtual environments and data analytics for virtual reality with the University of Manitoba's Human Computer Interaction lab.

Graham Weibe (Lighting and effects) - Graham is a video game VFX artist. Throughout his career, he has worked closely with Art and Design Directors to define and elevate the look and feel of games, videos, and overall user experience.